• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    14,299/34,527
    20,228
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.52%Protection (2)
    +748Protection (1)
    +66Offense (2)
    +3.76%Defense (3)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.81%Health (2)
    +1.74%Critical Chance (1)
    +238Health (1)
    +15Defense (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.33%Tenacity (2)
    +1.25%Health (2)
    +616Health (2)
    +41Offense (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.23%Tenacity (3)
    +1.02%Health (1)
    +1.89%Critical Chance (1)
    +33Offense (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.69%Health (3)
    +9Speed (2)
    +1.62%Potency (1)
    +1244Protection (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +2.66%Defense (2)
    +3.14%Potency (2)
    +7Defense (1)
    +1.56%Protection (1)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 14299
    Power
  • Primary Attributes
    Strength (STR) 788
    Agility (AGI) 479
    Tactics (TAC) 473
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 23,385(6,911)
    Protection 44,570(16,571)
    Speed 178(39)
    Critical Damage 150%
    Potency 7.76%(4.76%)
    Tenacity 63.56%(32.56%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,328(261)
    Physical Critical Chance 32.88%(3.63%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,385(209)
    Special Critical Chance 13.63%(3.63%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.6%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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