• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    8,941/31,546
    22,605
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-B
    Mk V-B Crit Damage Transmitter
    1-B
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +4Defense (1)
    +1.25%Potency (1)
    +1.06%Health (1)
    1-C
    Mk V-C Crit Chance Receiver
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +2.07%Critical Chance (1)
    +4Speed (1)
    1-C
    Mk V-C Crit Chance Processor
    1-C
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +5Speed (1)
    +1.81%Tenacity (1)
    1-A
    Mk V-A Crit Damage Holo-Array
    1-A
    Primary Stats
    +1.5%Critical Chance
    Secondary Stats
    +1.41%Defense (1)
    +3Speed (1)
    +8Defense (1)
    +0.74%Health (1)
    1-B
    Mk V-B Crit Damage Data-Bus
    1-B
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +427Health (1)
    +1.91%Tenacity (1)
    +2.17%Critical Chance (1)
    1-C
    Mk V-C Crit Damage Multiplexer
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +2%Tenacity (1)
    +2.03%Protection (1)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 6 Nubian Design TechMk VI
    2
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 8941
    Power
  • Primary Attributes
    Strength (STR) 833
    Agility (AGI) 757
    Tactics (TAC) 521
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 18,745(751)
    Protection 20,106(871)
    Speed 148(12)
    Critical Damage 165%(15%)
    Potency 11.25%(1.25%)
    Tenacity 33.71%(5.71%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,835(22)
    Physical Critical Chance 38.9%(9.74%)
    Armor Penetration 7
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.6%(1.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,505(18)
    Special Critical Chance 20.15%(9.74%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.4%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord