• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,183/34,527
    18,344
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +44Offense (1)
    +6.25%Protection (4)
    +1.7%Potency (1)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.88%Defense (1)
    +584Protection (1)
    +1%Offense (2)
    +624Health (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.84%Tenacity (2)
    +10Speed (2)
    +2.2%Potency (1)
    +18Defense (3)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +9Speed (2)
    +1.85%Defense (2)
    +2.9%Protection (2)
    +0.55%Offense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1574Protection (2)
    +0.84%Health (1)
    +6.44%Potency (4)
    +4Speed (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +1034Health (3)
    +3.15%Protection (2)
    +2.88%Defense (2)
  • Gear Needed

    Mk 4 Athakam MedpacMk IV
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 16183
    Power
  • Primary Attributes
    Strength (STR) 1,063
    Agility (AGI) 829
    Tactics (TAC) 827
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 23,824(1,843)
    Protection 42,509(12,794)
    Speed 183(65)
    Critical Damage 180%(30%)
    Potency 28.34%(10.34%)
    Tenacity 27.84%(2.84%)
    Health Steal 35%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,610(345)
    Physical Critical Chance 57.38%(20%)
    Armor Penetration 184
    Physical Accuracy 0%
  • Physical Survivability
    Armor 38.6%(4.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,478(329)
    Special Critical Chance 31.25%(20%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.4%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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