• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    30,502/104,783
    74,281
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    18 %
    5,920/31,968
    26,048
    Ability Levels
    8 %
    575/6,903
    6,329
    Crew
    37 %
    23,680/63,937
    40,257
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    13,306/37,507
    24,201
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    54 %
    1,262/2,295
    1,034
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,717/34,527
    26,810
    Level
    77 %
    1,533/1,976
    443
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,637/34,527
    21,890
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    40 %
    924/2,295
    1,371
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30502
  • Primary Attributes
    Strength (STR) 635
    Agility (AGI) 635
    Tactics (TAC) 1,110
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,453(33,023)
    Protection 22,015(22,015)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.42%(21.42%)
    Tenacity 36.42%(21.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,508(1,954)
    Physical Critical Chance 20.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,562(8,898)
    Special Critical Chance 18.54%(8.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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