• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    34,975/101,394
    66,419
    Level
    100 %
    1,976/1,976
    Star Influence
    19 %
    6,068/30,839
    24,771
    Ability Levels
    38 %
    2,661/6,903
    4,242
    Crew
    39 %
    24,271/61,678
    37,406
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    2 %
    897/33,742
    32,845
    Level
    3 %
    60/1,976
    1,916
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    2 %
    126/4,550
    4,424
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    17,221/34,527
    17,306
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    52 %
    1,199/2,295
    1,097
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    16,059/34,527
    18,468
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    45 %
    1,038/2,295
    1,257
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34975
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 60,871(33,529)
    Protection 22,352(22,352)
    Speed 112(26)
    Critical Damage 150%
    Potency 21.95%(21.95%)
    Tenacity 36.95%(21.95%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,447(3,321)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.7%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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