• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    18,779/102,101
    83,322
    Level
    100 %
    1,976/1,976
    Star Influence
    7 %
    2,451/31,074
    28,623
    Ability Levels
    65 %
    4,550/6,903
    2,354
    Crew
    15 %
    9,803/62,149
    52,345
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    14 %
    5,158/34,527
    29,369
    Level
    32 %
    651/1,976
    1,325
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    38 %
    885/2,295
    1,410
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,265/34,527
    29,262
    Level
    60 %
    1,194/1,976
    782
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    10 %
    248/2,295
    2,048
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,180/34,527
    28,347
    Level
    42 %
    840/1,976
    1,136
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    43 %
    1,010/2,295
    1,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18779
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 47,636(32,336)
    Protection 12,218(12,218)
    Speed 116(16)
    Critical Damage 150%
    Potency 31.37%(31.37%)
    Tenacity 46.37%(31.37%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,864(5,685)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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