• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    22,288/97,009
    74,721
    Level
    54 %
    1,080/1,976
    896
    Star Influence
    6 %
    1,843/29,638
    27,795
    Ability Levels
    15 %
    935/6,119
    5,184
    Crew
    31 %
    18,431/59,277
    40,846
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    4,111/34,527
    30,416
    Level
    31 %
    618/1,976
    1,358
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    15 %
    345/2,295
    1,950
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    14,433/31,336
    16,903
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    38 %
    828/2,144
    1,316
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22288
  • Primary Attributes
    Strength (STR) 1,381
    Agility (AGI) 827
    Tactics (TAC) 733
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 42,876(18,018)
    Protection 13,444(13,444)
    Speed 107(17)
    Critical Damage 150%
    Potency 25.81%(25.81%)
    Tenacity 40.81%(25.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,990(2,057)
    Physical Critical Chance 23.75%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,759
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.7%(13.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord