• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    9,104/102,101
    92,997
    Level
    32 %
    651/1,976
    1,325
    Star Influence
    3 %
    1,046/31,074
    30,028
    Ability Levels
    6 %
    432/6,903
    6,471
    Crew
    11 %
    6,975/62,149
    55,174
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    12 %
    4,150/34,527
    30,377
    Level
    17 %
    347/1,976
    1,629
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    10 %
    233/2,295
    2,063
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,630/34,527
    29,897
    Level
    21 %
    429/1,976
    1,547
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    9 %
    209/2,295
    2,087
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,701/34,527
    29,826
    Level
    29 %
    587/1,976
    1,389
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    9104
  • Primary Attributes
    Strength (STR) 703
    Agility (AGI) 1,300
    Tactics (TAC) 703
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 34,256(21,602)
    Protection 8,162(8,162)
    Speed 110(10)
    Critical Damage 150%
    Potency 20.95%(20.95%)
    Tenacity 35.95%(20.95%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,617(3,798)
    Physical Critical Chance 31.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,687
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.2%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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