• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,513/34,317
    18,804
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.66%Health (1)
    +1411Health (4)
    +5Speed (1)
    +1176Protection (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +22Defense (3)
    +0.77%Offense (2)
    +541Health (2)
    +0.66%Health (1)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Speed (2)
    +3.73%Protection (2)
    +667Health (2)
    +15Defense (2)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.25%Potency (2)
    +12Speed (3)
    +3.51%Protection (2)
    +28Offense (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +658Protection (1)
    +6.71%Potency (4)
    +0.84%Offense (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +1.39%Tenacity (1)
    +4.13%Defense (3)
    +5.13%Protection (3)
    +1.81%Critical Chance (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 15513
    Power
  • Primary Attributes
    Strength (STR) 956
    Agility (AGI) 600
    Tactics (TAC) 557
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 22,410(3,947)
    Protection 32,584(5,219)
    Speed 195(63)
    Critical Damage 150%
    Potency 52.96%(34.96%)
    Tenacity 27.39%(1.39%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,349(695)
    Physical Critical Chance 44.02%(9.81%)
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.1%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,742(406)
    Special Critical Chance 19.81%(9.81%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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