• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,388/34,527
    16,139
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +3.83%Potency (2)
    +1.64%Health (2)
    +611Protection (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +4.3%Potency (2)
    +995Protection (2)
    +1.22%Protection (1)
    +1.55%Critical Chance (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.43%Protection (3)
    +1.62%Health (2)
    +0.54%Offense (1)
    +9Speed (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.88%Health (1)
    +14Speed (3)
    +1.58%Critical Chance (1)
    +4.1%Defense (3)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +12Speed (3)
    +1.62%Tenacity (1)
    +666Protection (1)
    +2.56%Health (3)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +0.79%Offense (2)
    +2.06%Critical Chance (1)
    +9Speed (2)
    +1.77%Health (2)
  • Gear Needed

    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 18388
    Power
  • Primary Attributes
    Strength (STR) 990
    Agility (AGI) 595
    Tactics (TAC) 589
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 28,446(7,736)
    Protection 45,013(17,014)
    Speed 235(84)
    Critical Damage 150%
    Potency 21.12%(8.12%)
    Tenacity 58.62%(25.62%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,619(169)
    Physical Critical Chance 36.4%(5.19%)
    Armor Penetration 53
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.4%(2.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,558(104)
    Special Critical Chance 15.2%(5.2%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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