• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    54,861/104,783
    49,922
    Level
    100 %
    1,976/1,976
    Star Influence
    48 %
    15,535/31,968
    16,434
    Ability Levels
    91 %
    6,282/6,903
    621
    Crew
    48 %
    31,069/63,937
    32,867
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    55 %
    20,794/37,507
    16,713
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    68 %
    5,699/8,315
    2,616
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    17,605/34,527
    16,922
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,383/34,527
    21,144
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    53 %
    1,217/2,295
    1,079
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    54861
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 73,236(57,594)
    Protection 38,396(38,396)
    Speed 133(47)
    Critical Damage 150%
    Potency 37.36%(37.36%)
    Tenacity 52.36%(37.36%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,535(3,409)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19,165(15,520)
    Special Critical Chance 24.92%(14.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.9%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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