• Galactic Power Breakdown

    cur / max
    diff
    Overall
    14 %
    15,090/102,101
    87,011
    Level
    100 %
    1,976/1,976
    Star Influence
    4 %
    1,442/31,074
    29,633
    Ability Levels
    29 %
    2,061/6,903
    4,842
    Crew
    15 %
    9,612/62,149
    52,537
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,362/34,527
    27,165
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,790/34,527
    28,737
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    19 %
    1,056/5,334
    4,278
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    3,882/34,527
    30,645
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    2 %
    126/5,334
    5,208
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15090
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 45,069(29,769)
    Protection 11,248(11,248)
    Speed 114(14)
    Critical Damage 150%
    Potency 28.87%(28.87%)
    Tenacity 43.87%(28.87%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,413(5,234)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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