• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    8,497/35,311
    26,814
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    34 %
    2,132/6,119
    3,987
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    19 %
    450/2,295
    1,845
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +1.29%Health (2)
    +622Protection (1)
    +2.71%Defense (2)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.57%Potency (2)
    +0.86%Offense (2)
    +1.5%Critical Chance (1)
    +0.94%Health (1)
  • Gear Needed

    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 8 TaggeCo Holo LensMk VIII
    2
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Athakam MedpacMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 9 Fabritech Data PadMk IX
    3
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Dash Rendar
    1
  • 8497
    Power
  • Primary Attributes
    Strength (STR) 533
    Agility (AGI) 661
    Tactics (TAC) 512
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 10,579(230)
    Protection 9,362(2,285)
    Speed 163(5)
    Critical Damage 150%
    Potency 10.57%(3.57%)
    Tenacity 24%
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,252(10)
    Physical Critical Chance 29.42%(1.5%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.8%(1.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,272(10)
    Special Critical Chance 11.5%(1.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.1%(1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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