• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    11,287/98,352
    87,065
    Level
    40 %
    798/1,976
    1,178
    Star Influence
    1 %
    498/30,086
    29,589
    Ability Levels
    0 %
    42/6,119
    6,077
    Crew
    16 %
    9,950/60,172
    50,222
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,638/34,527
    25,889
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    31 %
    722/2,295
    1,574
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    3 %
    1,003/32,331
    31,328
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    0 %
    0/3,138
    3,138
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    11287
  • Primary Attributes
    Strength (STR) 1,308
    Agility (AGI) 748
    Tactics (TAC) 748
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 36,115(12,571)
    Protection 8,380(8,380)
    Speed 110(10)
    Critical Damage 150%
    Potency 8.24%(8.24%)
    Tenacity 23.24%(8.24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,076(1,245)
    Physical Critical Chance 22.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,795
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.8%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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