• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,452/104,783
    73,331
    Level
    100 %
    1,976/1,976
    Star Influence
    29 %
    9,401/31,968
    22,568
    Ability Levels
    18 %
    1,275/6,903
    5,628
    Crew
    29 %
    18,802/63,937
    45,135
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    22 %
    7,788/34,527
    26,739
    Level
    26 %
    528/1,976
    1,448
    Stars
    100 %
    4,655/4,655
    Ability Levels
    17 %
    935/5,334
    4,400
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    11,349/37,507
    26,158
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    32 %
    2,696/8,315
    5,619
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    12 %
    278/2,295
    2,018
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,199/34,527
    22,328
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31452
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 52,354(36,712)
    Protection 24,474(24,474)
    Speed 116(30)
    Critical Damage 150%
    Potency 23.81%(23.81%)
    Tenacity 38.81%(23.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,298(2,172)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,537(9,892)
    Special Critical Chance 19.5%(9.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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