• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    45,992/101,394
    55,402
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    45 %
    14,102/30,839
    16,736
    Ability Levels
    36 %
    2,492/6,903
    4,412
    Crew
    45 %
    28,205/61,678
    33,473
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,121/34,527
    23,406
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    85 %
    29,418/34,527
    5,109
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    85 %
    1,970/2,295
    326
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    19 %
    6,469/33,742
    27,273
    Level
    36 %
    722/1,976
    1,254
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    26 %
    1,193/4,550
    3,357
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45992
  • Primary Attributes
    Strength (STR) 1,402
    Agility (AGI) 802
    Tactics (TAC) 802
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 71,428(46,192)
    Protection 30,795(30,795)
    Speed 122(36)
    Critical Damage 150%
    Potency 30.23%(30.23%)
    Tenacity 45.23%(30.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,537(4,575)
    Physical Critical Chance 23.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,924
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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