• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,502/34,527
    17,025
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +1.06%Defense (1)
    +14Defense (2)
    +1213Health (4)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +3.77%Critical Chance (2)
    +3.13%Tenacity (2)
    +1311Protection (2)
    +17Defense (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Speed (3)
    +2.08%Critical Chance (1)
    +13Defense (2)
    +795Protection (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.1%Offense (3)
    +1.22%Tenacity (1)
    +9Speed (2)
    +1.85%Potency (1)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.27%Defense (2)
    +18Defense (2)
    +667Protection (1)
    +8Speed (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1224Protection (2)
    +79Offense (2)
    +9Defense (1)
    +7Speed (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17502
    Power
  • Primary Attributes
    Strength (STR) 949
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 27,535(8,163)
    Protection 38,575(10,576)
    Speed 182(43)
    Critical Damage 150%
    Potency 4.85%(1.85%)
    Tenacity 59.35%(28.35%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,531(239)
    Physical Critical Chance 36.97%(5.84%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.5%(8.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,621(179)
    Special Critical Chance 15.84%(5.84%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.8%(9.1%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord