• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    11,197/34,317
    23,120
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +56Offense (2)
    +726Health (2)
    +2.13%Defense (2)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +82Offense (3)
    +3.03%Tenacity (2)
    +771Protection (1)
    +788Health (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +696Protection (1)
    +12Speed (3)
    +0.8%Offense (2)
    +2.85%Critical Chance (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +77Offense (2)
    +13Speed (3)
    +597Protection (1)
    +0.76%Offense (2)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +22Defense (3)
    +635Protection (1)
    +9Speed (2)
    +2.99%Critical Chance (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +17Defense (2)
    +0.74%Health (1)
    +13Speed (3)
    +3.39%Critical Chance (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 11197
    Power
  • Primary Attributes
    Strength (STR) 682
    Agility (AGI) 428
    Tactics (TAC) 385
    Strength Growth (STR) 4.5
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 17,294(3,763)
    Protection 22,601(2,699)
    Speed 231(99)
    Critical Damage 150%
    Potency 13%
    Tenacity 29.03%(3.03%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,317(347)
    Physical Critical Chance 51.31%(21.23%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.4%(7.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,207(283)
    Special Critical Chance 31.23%(21.23%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.3%(6.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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