• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    40,293/97,009
    56,716
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    6,701/29,638
    22,937
    Ability Levels
    78 %
    4,811/6,119
    1,308
    Crew
    45 %
    26,806/59,277
    32,471
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    12,766/34,527
    21,761
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    12,054/31,336
    19,282
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40293
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 58,175(30,617)
    Protection 22,844(22,844)
    Speed 120(30)
    Critical Damage 150%
    Potency 43.85%(43.85%)
    Tenacity 58.85%(43.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,638(3,495)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37.3%(9.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 29.7%(19.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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