• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,893/105,339
    73,446
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    12 %
    4,160/32,415
    28,255
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    42 %
    27,733/64,831
    37,098
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    62 %
    23,506/37,507
    14,001
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,308/34,527
    27,219
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    21 %
    1,149/5,334
    4,185
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31893
  • Primary Attributes
    Strength (STR) 536
    Agility (AGI) 306
    Tactics (TAC) 306
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 44,276(34,628)
    Protection 23,085(23,085)
    Speed 146(29)
    Critical Damage 150%
    Potency 22.67%(22.67%)
    Tenacity 37.67%(22.67%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,180(3,430)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.4%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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