• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    9,582/34,527
    24,945
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    11 %
    254/2,295
    2,042
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +33Defense (4)
    +432Protection (1)
    +44Offense (1)
    +2.25%Critical Chance (1)
    1-D
    Mk V-D Crit Damage Receiver
    1-D
    Primary Stats
    +4Speed
    Secondary Stats
    +1.67%Protection (1)
    1-D
    Mk V-D Crit Damage Processor
    1-D
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +4Speed (1)
    1-E
    Mk V-E Crit Damage Holo-Array
    1-E
    Primary Stats
    +0.63%Health
    Secondary Stats
    1-E
    Mk V-E Crit Damage Data-Bus
    1-E
    Primary Stats
    +2.5%Protection
    Secondary Stats
  • Gear Needed

    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 4 Chiewab Hypo SyringeMk IV
    1
    Mk 4 Merr-Sonn Thermal DetonatorMk IV
    1
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 3 Chedak ComlinkMk III
    2
    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 9582
    Power
  • Primary Attributes
    Strength (STR) 549
    Agility (AGI) 868
    Tactics (TAC) 464
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 10,371(64)
    Protection 3,692(562)
    Speed 102(8)
    Critical Damage 165%(15%)
    Potency 0%
    Tenacity 16%
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,792(137)
    Physical Critical Chance 38.79%(2.25%)
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.1%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,222(109)
    Special Critical Chance 12.25%(2.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.6%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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