• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    21,921/100,125
    78,204
    Level
    81 %
    1,613/1,976
    363
    Star Influence
    11 %
    3,557/30,416
    26,859
    Ability Levels
    36 %
    2,526/6,903
    4,377
    Crew
    23 %
    14,227/60,831
    46,604
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,162/34,527
    22,365
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    40 %
    2,154/5,334
    3,180
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    3 %
    80/2,295
    2,216
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,384/32,331
    24,947
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    39 %
    1,226/3,138
    1,913
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    24 %
    564/2,295
    1,731
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,577/34,527
    27,950
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21921
  • Primary Attributes
    Strength (STR) 783
    Agility (AGI) 1,575
    Tactics (TAC) 783
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 39,902(25,808)
    Protection 8,602(8,602)
    Speed 135(21)
    Critical Damage 150%
    Potency 14.97%(14.97%)
    Tenacity 29.97%(14.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,308(3,103)
    Physical Critical Chance 36.96%(0.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,879
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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