• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    24,168/104,783
    80,615
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,490/31,968
    25,479
    Ability Levels
    39 %
    2,724/6,903
    4,179
    Crew
    20 %
    12,979/63,937
    50,957
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    10,627/34,527
    23,900
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    38 %
    878/2,295
    1,418
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    2 %
    1,024/37,507
    36,483
    Level
    0 %
    2/1,976
    1,974
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    11/7,515
    7,505
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,981/34,527
    24,546
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    28 %
    653/2,295
    1,643
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24168
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,133(25,491)
    Protection 16,994(16,994)
    Speed 107(21)
    Critical Damage 150%
    Potency 16.53%(16.53%)
    Tenacity 31.53%(16.53%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,634(1,508)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,514(6,869)
    Special Critical Chance 16.58%(6.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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