• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    43,149/105,339
    62,190
    Level
    100 %
    1,976/1,976
    Star Influence
    36 %
    11,947/32,415
    20,469
    Ability Levels
    87 %
    5,334/6,119
    785
    Crew
    36 %
    23,893/64,831
    40,937
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    16 %
    6,111/37,507
    31,396
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    49 %
    1,128/2,295
    1,167
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    59 %
    20,437/34,527
    14,090
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    60 %
    1,379/2,295
    917
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43149
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 68,924(41,582)
    Protection 27,721(27,721)
    Speed 152(35)
    Critical Damage 150%
    Potency 27.23%(27.23%)
    Tenacity 42.23%(27.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,244(4,118)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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