• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    21,316/97,292
    75,976
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    6 %
    1,848/29,733
    27,885
    Ability Levels
    10 %
    659/6,119
    5,460
    Crew
    31 %
    18,482/59,466
    40,984
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    3,504/31,546
    28,042
    Level
    47 %
    929/1,976
    1,047
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    17,031/34,527
    17,496
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21316
  • Primary Attributes
    Strength (STR) 635
    Agility (AGI) 1,110
    Tactics (TAC) 635
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 38,801(27,371)
    Protection 18,247(18,247)
    Speed 126(24)
    Critical Damage 150%
    Potency 17.76%(17.76%)
    Tenacity 32.76%(17.76%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,772(3,218)
    Physical Critical Chance 28.5%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,524
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.3%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord