• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    48,540/101,394
    52,854
    Level
    100 %
    1,976/1,976
    Star Influence
    25 %
    7,932/30,839
    22,907
    Ability Levels
    100 %
    6,903/6,903
    Crew
    51 %
    31,729/61,678
    29,948
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    39 %
    13,300/33,742
    20,442
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    58 %
    20,094/34,527
    14,433
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    54 %
    1,245/2,295
    1,050
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    56 %
    19,488/34,527
    15,039
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48540
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 75,055(47,713)
    Protection 31,809(31,809)
    Speed 123(37)
    Critical Damage 150%
    Potency 31.23%(31.23%)
    Tenacity 46.23%(31.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,852(4,726)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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