• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,427/34,527
    16,100
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.15%Potency (1)
    +2.2%Protection (1)
    +3.79%Health (5)
    +5Speed (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.61%Health (1)
    +39Offense (1)
    +542Health (2)
    +2.63%Defense (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.18%Health (3)
    +745Protection (1)
    +2%Protection (1)
    +364Health (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +782Protection (1)
    +1.24%Defense (1)
    +8Defense (1)
    +11Speed (3)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +6Defense (1)
    +935Health (3)
    +0.7%Health (1)
    +0.88%Defense (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.25%Potency (2)
    +5Speed (1)
    +3.94%Protection (2)
    +0.79%Health (1)
  • Gear Needed

    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 18427
    Power
  • Primary Attributes
    Strength (STR) 992
    Agility (AGI) 597
    Tactics (TAC) 591
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 30,485(9,739)
    Protection 60,757(22,576)
    Speed 202(51)
    Critical Damage 150%
    Potency 17.4%(4.4%)
    Tenacity 57%(24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,741(189)
    Physical Critical Chance 31.21%
    Armor Penetration 63
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,583(124)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.4%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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