• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,603/34,527
    18,924
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    60 %
    1,398/2,295
    897
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.04%Critical Chance (1)
    +1545Protection (2)
    +3.13%Defense (2)
    +117Offense (3)
    15-B
    Mk V-B Speed Receiver
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +85Offense (3)
    +273Health (1)
    +1.65%Health (2)
    +1.02%Defense (1)
    15-C
    Mk V-C Speed Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.54%Health (3)
    +31Offense (1)
    +2.21%Protection (1)
    +651Protection (1)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +0.53%Offense (1)
    +2.82%Protection (2)
    +2.81%Potency (2)
    +4.97%Critical Chance (3)
    15-E
    Mk V-E Potency Data-Bus
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.07%Defense (1)
    +1.88%Tenacity (1)
    +412Health (1)
    +28Offense (1)
    15-D
    Mk V-D Potency Multiplexer
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +15Defense (2)
    +237Health (1)
    +1.74%Critical Chance (1)
    +706Protection (1)
  • Gear Needed

    Mk 5 Athakam MedpacMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Captain Phasma
    1
  • 15603
    Power
  • Primary Attributes
    Strength (STR) 952
    Agility (AGI) 666
    Tactics (TAC) 612
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 22,737(1,799)
    Protection 43,369(16,751)
    Speed 133(12)
    Critical Damage 186%(36%)
    Potency 58.8%(17.8%)
    Tenacity 37.88%(1.88%)
    Health Steal 30%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,284(482)
    Physical Critical Chance 35.07%(8.74%)
    Armor Penetration 90
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.6%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,031(454)
    Special Critical Chance 19.16%(8.74%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 30.4%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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