• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    30,393/97,009
    66,616
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,177/29,638
    23,461
    Ability Levels
    75 %
    4,592/6,119
    1,527
    Crew
    29 %
    17,649/59,277
    41,628
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    10,431/34,527
    24,096
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    7,218/31,336
    24,118
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    13 %
    293/2,144
    1,851
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    10 %
    233/2,295
    2,063
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30393
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 51,783(24,225)
    Protection 18,075(18,075)
    Speed 113(23)
    Critical Damage 150%
    Potency 34.7%(34.7%)
    Tenacity 49.7%(34.7%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,909(2,766)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.6%(7.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.3%(16.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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