• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    20,293/104,783
    84,490
    Level
    63 %
    1,256/1,976
    720
    Star Influence
    14 %
    4,742/31,968
    27,226
    Ability Levels
    10 %
    747/6,903
    6,156
    Crew
    21 %
    13,549/63,937
    50,388
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    8,731/34,527
    25,796
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    3 %
    81/2,295
    2,214
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,309/34,527
    28,218
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    3 %
    90/2,295
    2,205
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,891/37,507
    30,616
    Level
    38 %
    759/1,976
    1,217
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    12 %
    1,043/8,315
    7,272
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20293
  • Primary Attributes
    Strength (STR) 809
    Agility (AGI) 809
    Tactics (TAC) 1,414
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 37,617(23,055)
    Protection 15,370(15,370)
    Speed 105(19)
    Critical Damage 150%
    Potency 14.95%(14.95%)
    Tenacity 29.95%(14.95%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,343(1,364)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,605(6,212)
    Special Critical Chance 15.96%(5.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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