• Galactic Power Breakdown

    cur / max
    diff
    Overall
    13 %
    12,990/97,292
    84,302
    Level
    100 %
    1,976/1,976
    Star Influence
    4 %
    1,310/29,733
    28,423
    Ability Levels
    15 %
    972/6,119
    5,147
    Crew
    14 %
    8,733/59,466
    50,733
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    15 %
    5,431/34,527
    29,096
    Level
    47 %
    929/1,976
    1,047
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    22 %
    524/2,295
    1,772
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,272/31,546
    27,274
    Level
    36 %
    722/1,976
    1,254
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    50 %
    1,193/2,354
    1,161
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    26 %
    611/2,295
    1,685
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    12990
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 40,719(13,377)
    Protection 8,918(8,918)
    Speed 111(11)
    Critical Damage 150%
    Potency 8.76%(8.76%)
    Tenacity 23.76%(8.76%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,451(1,325)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.8%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord