• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    31,998/100,125
    68,127
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    12 %
    3,725/30,416
    26,690
    Ability Levels
    29 %
    2,049/6,903
    4,854
    Crew
    40 %
    24,836/60,831
    35,995
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    40 %
    14,055/34,527
    20,472
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,977/5,334
    3,357
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    51 %
    1,191/2,295
    1,104
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,793/34,527
    25,734
    Level
    66 %
    1,320/1,976
    656
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    32 %
    1,734/5,334
    3,600
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    51 %
    1,191/2,295
    1,104
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    14,670/32,331
    17,661
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    1,104/3,138
    2,034
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31998
  • Primary Attributes
    Strength (STR) 764
    Agility (AGI) 1,538
    Tactics (TAC) 764
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 47,199(33,447)
    Protection 11,149(11,149)
    Speed 141(27)
    Critical Damage 150%
    Potency 19.41%(19.41%)
    Tenacity 34.41%(19.41%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,174(4,021)
    Physical Critical Chance 36.58%(0.96%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,833
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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