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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    32,128/88,115
    55,987
    Level
    100 %
    1,976/1,976
    Star Influence
    21 %
    5,550/26,412
    20,862
    Ability Levels
    34 %
    2,402/6,903
    4,502
    Crew
    42 %
    22,201/52,825
    30,623
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    10,750/29,347
    18,597
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    52 %
    992/1,899
    908
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    42 %
    12,391/29,347
    16,956
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    27 %
    525/1,899
    1,374
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    47 %
    13,861/29,347
    15,486
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    73 %
    1,397/1,899
    503
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    32128
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 55520(40976)
    Protection 13658(13658)
    Speed 139(31)
    Critical Damage 150%
    Potency 23.78%(23.78%)
    Tenacity 38.78%(23.78%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7202(4927)
    Physical Critical Chance 38.25%(1.17%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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