• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,790/104,783
    77,993
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    7,974/31,968
    23,994
    Ability Levels
    12 %
    893/6,903
    6,011
    Crew
    24 %
    15,949/63,937
    47,988
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    7,093/34,527
    27,434
    Level
    38 %
    759/1,976
    1,217
    Stars
    100 %
    4,655/4,655
    Ability Levels
    21 %
    1,167/5,334
    4,167
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    7,278/37,507
    30,229
    Level
    49 %
    977/1,976
    999
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    25 %
    2,121/8,315
    6,194
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    12 %
    279/2,295
    2,016
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,210/34,527
    22,317
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    19 %
    456/2,295
    1,839
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26790
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 47,143(31,501)
    Protection 21,001(21,001)
    Speed 112(26)
    Critical Damage 150%
    Potency 20.43%(20.43%)
    Tenacity 35.43%(20.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,990(1,864)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,133(8,488)
    Special Critical Chance 18.17%(8.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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