• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    8,403/98,352
    89,949
    Level
    14 %
    281/1,976
    1,695
    Star Influence
    2 %
    730/30,086
    29,356
    Ability Levels
    1 %
    98/6,119
    6,021
    Crew
    12 %
    7,296/60,172
    52,876
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    5,938/34,527
    28,589
    Level
    21 %
    429/1,976
    1,547
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,539/32,331
    29,792
    Level
    11 %
    225/1,976
    1,751
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    14 %
    456/3,138
    2,682
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8403
  • Primary Attributes
    Strength (STR) 1,074
    Agility (AGI) 614
    Tactics (TAC) 614
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 29,172(9,840)
    Protection 6,560(6,560)
    Speed 108(8)
    Critical Damage 150%
    Potency 6.45%(6.45%)
    Tenacity 21.45%(6.45%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,477(974)
    Physical Critical Chance 20.21%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,473
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.4%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord