• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    21,613/104,783
    83,170
    Level
    100 %
    1,976/1,976
    Star Influence
    18 %
    5,833/31,968
    26,136
    Ability Levels
    31 %
    2,141/6,903
    4,763
    Crew
    18 %
    11,665/63,937
    52,271
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    18 %
    6,459/34,527
    28,068
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    6/2,295
    2,289
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    5,572/37,507
    31,935
    Level
    31 %
    618/1,976
    1,358
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    23 %
    549/2,295
    1,746
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,232/34,527
    25,295
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    19 %
    455/2,295
    1,841
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21613
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 38,516(22,874)
    Protection 15,249(15,249)
    Speed 105(19)
    Critical Damage 150%
    Potency 14.84%(14.84%)
    Tenacity 29.84%(14.84%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,479(1,353)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,809(6,164)
    Special Critical Chance 15.92%(5.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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