• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,381/34,527
    16,146
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Speed Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.64%Defense (1)
    +66Offense (2)
    +3.15%Protection (2)
    +4Speed (1)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +73Offense (2)
    +14Defense (2)
    +1.3%Critical Chance (1)
    +4Speed (1)
    15-B
    Mk V-B Speed Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +72Offense (2)
    +1.68%Protection (1)
    +3.6%Critical Chance (2)
    +3.29%Tenacity (2)
    15-D
    Mk V-D Crit Chance Holo-Array
    15-D
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.49%Offense (1)
    +234Health (1)
    +2.79%Defense (2)
    +762Protection (1)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1846Protection (3)
    +1.62%Potency (1)
    +1.47%Critical Chance (1)
    +1.58%Health (2)
    15-D
    Mk V-D Crit Chance Multiplexer
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +3.37%Protection (2)
    +0.97%Health (1)
    +1.12%Defense (1)
  • Gear Needed

    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Colonel Starck
    1
  • 18381
    Power
  • Primary Attributes
    Strength (STR) 864
    Agility (AGI) 922
    Tactics (TAC) 722
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 17,284(657)
    Protection 35,676(10,566)
    Speed 183(28)
    Critical Damage 150%
    Potency 41.62%(1.62%)
    Tenacity 28.29%(3.29%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,592(576)
    Physical Critical Chance 59.45%(26.37%)
    Armor Penetration 61
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.3%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,376(543)
    Special Critical Chance 36.37%(26.37%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.3%(3.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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