• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    28,772/101,394
    72,622
    Level
    100 %
    1,976/1,976
    Star Influence
    10 %
    3,150/30,839
    27,689
    Ability Levels
    38 %
    2,646/6,903
    4,257
    Crew
    34 %
    21,001/61,678
    40,677
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,364/33,742
    25,378
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    30 %
    1,370/4,550
    3,180
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    36 %
    836/2,295
    1,460
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,473/34,527
    21,054
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    36 %
    833/2,295
    1,463
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,164/34,527
    21,363
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28772
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 59,348(32,006)
    Protection 21,337(21,337)
    Speed 111(25)
    Critical Damage 150%
    Potency 20.95%(20.95%)
    Tenacity 35.95%(20.95%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,296(3,170)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.6%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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