• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,037/34,527
    16,490
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    66 %
    1,538/2,295
    758
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.76%Protection (2)
    +9Speed (2)
    +5.58%Potency (3)
    +1.5%Defense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.88%Protection (1)
    +540Protection (1)
    +15Defense (2)
    +6.91%Tenacity (4)
    15-E
    Mk V-E Crit Damage Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +360Health (1)
    +0.31%Offense (1)
    +1.74%Tenacity (1)
    +7Defense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +24Defense (4)
    +8Speed (2)
    +29Offense (1)
    +1.26%Potency (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +63Offense (2)
    +1.63%Critical Chance (1)
    +1.04%Offense (2)
    +4.27%Defense (3)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +43Offense (1)
    +5Speed (1)
    +1065Health (3)
    +1.19%Offense (3)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 18037
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 984
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,509(2,040)
    Protection 26,817(9,602)
    Speed 146(52)
    Critical Damage 180%(30%)
    Potency 21.84%(21.84%)
    Tenacity 26.65%(8.65%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,817(330)
    Physical Critical Chance 48.63%(1.63%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.6%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,358(230)
    Special Critical Chance 11.63%(1.63%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.6%(6.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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