• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    58,299/104,783
    46,484
    Level
    100 %
    1,976/1,976
    Star Influence
    52 %
    16,643/31,968
    15,325
    Ability Levels
    92 %
    6,395/6,903
    509
    Crew
    52 %
    33,286/63,937
    30,650
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    74 %
    27,769/37,507
    9,738
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    79 %
    1,818/2,295
    477
    Relic Modifier
    27 %
    1,173/4,335
    3,162
    Relic Tier
    27 %
    2,319/8,418
    6,099
    cur / max
    diff
    Overall
    42 %
    14,836/34,527
    19,691
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    59 %
    20,688/34,527
    13,839
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    58299
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 74,777(59,135)
    Protection 39,423(39,423)
    Speed 135(49)
    Critical Damage 150%
    Potency 38.36%(38.36%)
    Tenacity 53.36%(38.36%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,626(3,500)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19,580(15,935)
    Special Critical Chance 25.33%(15.33%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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