• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    43,829/100,125
    56,296
    Level
    100 %
    1,976/1,976
    Star Influence
    39 %
    12,041/30,416
    18,375
    Ability Levels
    83 %
    5,732/6,903
    1,172
    Crew
    39 %
    24,082/60,831
    36,749
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    43 %
    14,059/32,331
    18,272
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    79 %
    2,508/3,138
    630
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    52 %
    1,196/2,295
    1,100
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    5 %
    1,959/34,527
    32,568
    Level
    16 %
    329/1,976
    1,647
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    10 %
    791/7,515
    6,725
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    71 %
    24,706/34,527
    9,821
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    75 %
    1,736/2,295
    560
    Relic Modifier
    27 %
    1,173/4,335
    3,162
    Relic Tier
    27 %
    2,319/8,418
    6,099
  • Power
    43829
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,433(47,889)
    Protection 15,963(15,963)
    Speed 153(39)
    Critical Damage 150%
    Potency 27.79%(27.79%)
    Tenacity 42.79%(27.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,033(5,758)
    Physical Critical Chance 38.46%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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