• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,168/33,742
    18,574
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.06%Defense (2)
    +1213Protection (2)
    +2.1%Protection (1)
    +27Offense (1)
    15-D
    Mk V-D Health Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +1.61%Health (2)
    +27Offense (1)
    +7Defense (1)
    +1.66%Critical Chance (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.24%Potency (2)
    +1.4%Critical Chance (1)
    +2.01%Protection (1)
    +7Defense (1)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.21%Critical Chance (1)
    +5Speed (1)
    +5.9%Potency (3)
    +3.58%Tenacity (2)
    15-D
    Mk V-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +794Health (2)
    +2.23%Tenacity (1)
    +659Protection (1)
    +1.55%Protection (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.01%Tenacity (2)
    +2.31%Health (3)
    +26Offense (1)
    +2.08%Critical Chance (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - First Order TIE Pilot
    1
  • 15168
    Power
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,249
    Tactics (TAC) 562
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 16,532(3,395)
    Protection 24,130(3,063)
    Speed 163(35)
    Critical Damage 180%(30%)
    Potency 17.14%(9.14%)
    Tenacity 30.81%(8.81%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,908(377)
    Physical Critical Chance 51.11%(6.36%)
    Armor Penetration 51
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,631(243)
    Special Critical Chance 16.78%(6.36%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.6%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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