• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    19,178/104,783
    85,605
    Level
    100 %
    1,976/1,976
    Star Influence
    15 %
    5,053/31,968
    26,915
    Ability Levels
    29 %
    2,043/6,903
    4,860
    Crew
    15 %
    10,106/63,937
    53,830
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    1 %
    676/34,527
    33,851
    Level
    0 %
    2/1,976
    1,974
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,394/34,527
    25,133
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    19 %
    450/2,295
    1,845
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,774/37,507
    30,733
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    19 %
    1,646/8,315
    6,669
    Gear Pieces
    10 %
    791/7,515
    6,725
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19178
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 35,312(19,670)
    Protection 13,113(13,113)
    Speed 102(16)
    Critical Damage 150%
    Potency 12.76%(12.76%)
    Tenacity 27.76%(12.76%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,290(1,164)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,945(5,300)
    Special Critical Chance 15.08%(5.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.2%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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