• Galactic Power Breakdown

    cur / max
    diff
    Overall
    9 %
    9,753/102,101
    92,348
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    4 %
    1,272/31,074
    29,802
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    13 %
    8,480/62,149
    53,669
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,753/34,527
    27,774
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    4 %
    101/2,295
    2,195
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,752/34,527
    31,775
    Level
    18 %
    366/1,976
    1,610
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    3 %
    80/2,295
    2,216
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    8 %
    2,815/34,527
    31,712
    Level
    18 %
    366/1,976
    1,610
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    9 %
    209/2,295
    2,087
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    9753
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 574
    Tactics (TAC) 287
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 28,061(22,895)
    Protection 8,651(8,651)
    Speed 111(11)
    Critical Damage 150%
    Potency 22.21%(22.21%)
    Tenacity 37.21%(22.21%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,828(4,025)
    Physical Critical Chance 19.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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