• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    45,675/104,783
    59,108
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    13,130/31,968
    18,839
    Ability Levels
    62 %
    4,311/6,903
    2,592
    Crew
    41 %
    26,260/63,937
    37,677
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    49 %
    17,080/34,527
    17,447
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    17,188/37,507
    20,319
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,633/34,527
    20,894
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    56 %
    1,290/2,295
    1,005
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45675
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 66,623(50,981)
    Protection 33,987(33,987)
    Speed 128(42)
    Critical Damage 150%
    Potency 33.07%(33.07%)
    Tenacity 48.07%(33.07%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,143(3,017)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,382(13,737)
    Special Critical Chance 23.21%(13.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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