• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    25,319/104,783
    79,464
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    22 %
    7,224/31,968
    24,744
    Ability Levels
    30 %
    2,114/6,903
    4,790
    Crew
    22 %
    14,448/63,937
    49,488
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    8,052/37,507
    29,455
    Level
    38 %
    759/1,976
    1,217
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    19 %
    1,623/8,315
    6,692
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    25 %
    590/2,295
    1,706
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,831/34,527
    26,696
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    19 %
    449/2,295
    1,847
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,003/34,527
    25,524
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    13 %
    318/2,295
    1,977
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25319
  • Primary Attributes
    Strength (STR) 836
    Agility (AGI) 836
    Tactics (TAC) 1,461
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,471(29,423)
    Protection 19,615(19,615)
    Speed 110(24)
    Critical Damage 150%
    Potency 19.09%(19.09%)
    Tenacity 34.09%(19.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,786(1,741)
    Physical Critical Chance 23.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,434(7,928)
    Special Critical Chance 17.62%(7.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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