• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    27,132/102,101
    74,969
    Level
    100 %
    1,976/1,976
    Star Influence
    24 %
    7,762/31,074
    23,312
    Ability Levels
    27 %
    1,871/6,903
    5,033
    Crew
    24 %
    15,524/62,149
    46,624
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    29 %
    10,092/34,527
    24,435
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    10 %
    233/2,295
    2,063
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,437/34,527
    21,090
    Level
    85 %
    1,697/1,976
    279
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    62 %
    1,440/2,295
    855
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,721/34,527
    27,806
    Level
    57 %
    1,136/1,976
    840
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    7 %
    162/2,295
    2,133
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27132
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 51,341(36,797)
    Protection 12,265(12,265)
    Speed 136(28)
    Critical Damage 150%
    Potency 21.35%(21.35%)
    Tenacity 36.35%(21.35%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,699(4,424)
    Physical Critical Chance 38.12%(1.04%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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