• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,579/104,783
    78,204
    Level
    31 %
    618/1,976
    1,358
    Star Influence
    26 %
    8,502/31,968
    23,467
    Ability Levels
    6 %
    456/6,903
    6,447
    Crew
    26 %
    17,003/63,937
    46,933
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    5 %
    1,848/34,527
    32,679
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    13,426/37,507
    24,081
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    61 %
    1,421/2,295
    875
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    13,065/34,527
    21,462
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    55 %
    1,263/2,295
    1,032
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26579
  • Primary Attributes
    Strength (STR) 715
    Agility (AGI) 715
    Tactics (TAC) 1,250
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 45,846(32,976)
    Protection 21,984(21,984)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.39%(21.39%)
    Tenacity 36.39%(21.39%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,701(1,951)
    Physical Critical Chance 21.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,886(8,886)
    Special Critical Chance 18.54%(8.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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