• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,393/34,527
    18,134
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1647Protection (3)
    +7Defense (1)
    +10Speed (2)
    +3.16%Potency (2)
    15-C
    Mk V-C Crit Chance Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.9%Health (1)
    +2.97%Defense (2)
    +3.69%Protection (2)
    +0.51%Offense (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +11Speed (2)
    +4.27%Protection (3)
    +0.51%Offense (1)
    +1051Protection (2)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.68%Potency (3)
    +1443Protection (2)
    +4Speed (1)
    +1.14%Defense (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +11Speed (2)
    +2.4%Defense (2)
    +772Health (2)
    +1.7%Potency (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +9Speed (2)
    +3.09%Protection (2)
    +4.83%Critical Chance (3)
    +1.42%Defense (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 4 Athakam MedpacMk IV
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 16393
    Power
  • Primary Attributes
    Strength (STR) 961
    Agility (AGI) 776
    Tactics (TAC) 774
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 23,434(3,289)
    Protection 28,340(6,549)
    Speed 193(75)
    Critical Damage 180%(30%)
    Potency 22.54%(9.54%)
    Tenacity 49%(24%)
    Health Steal 30%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,251(129)
    Physical Critical Chance 49.33%(12.83%)
    Armor Penetration 184
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37.1%(4.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,160(138)
    Special Critical Chance 24.08%(12.83%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.4%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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