• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    45,025/105,339
    60,314
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,272/32,415
    27,143
    Ability Levels
    42 %
    2,630/6,119
    3,489
    Crew
    54 %
    35,149/64,831
    29,682
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    48 %
    16,707/34,527
    17,820
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    88 %
    4,704/5,334
    630
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    59 %
    22,347/37,507
    15,160
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    94 %
    7,895/8,315
    420
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45025
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 70,010(42,668)
    Protection 28,445(28,445)
    Speed 153(36)
    Critical Damage 150%
    Potency 27.94%(27.94%)
    Tenacity 42.94%(27.94%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,352(4,226)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.6%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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